A downloadable RetroApeGame

Description

“The Capeture” is a game developed by Cyb3rApes with an adventure based dynamic.

You will be controlling Felix through different levels with one objective in mind, getting back Mary.


History

The civilization has been taken over by the technology we’ve built, and your partner and you are running away.

That is until a cyber ape kidnapped your companion and changed your plans of hiding.

Armed with a handgun, you take control of Felix in the chase through the forest to get to Mary, your partner.

The Forest

In this area you will find mines and fences that you must destroy or avoid

The trail will lead you to an old factory that is being taken over by the machines

The more you go in, the more of them there are. Most of these machines are crafted with heavy armour plates, rendering your gun useless.

The old factory

In this area you will encounter three new enemies. The sentinel turret, the arachnoid and the rotatory. All of them will make you think twice about the route you’ve taken

Lastly, you will find the Central Hub, a place filled with machine activity and where Mary has been taken. You must find the way to get her!

The Central Hub

The cyborg and the cyborg chamber are introduced in this area, facing you with a new type of danger. You can destroy them both

After all of this, you will find her, but it won’t be easy take her out of there, survive the waves of enemies and destroyed them all to free her up.

The Final Battle

Controls

The game runs with the default key set for an Amstrad, being the following one:


Mechanics

There are a variety of mechanics, some of them are basic and others are more complex. 

The basic ones consist on moving and shooting some of the entities on the map and going through levels when crossing the dark corridors on the map. Some of the entities won't be affected by your attacks as a way to have a constant danger

The advanced mechanics include the entities spawners, which will periodically spawn enemies until you destroy it, and the objective doors. 

Switch and door linking

Sometimes you need a switch for opening the door,  sometimes clearing the level. You must explore around the map.

Game can be set on easy, medium or hard, giving you 6, 3 or 1 life, respectively.

Entities

The Capture has implemented different entities, each one with his own behaviour. Let's see them all!

  • Player: Felix, the character you will take control of. He moves, shoots and dies, so be careful with your surroundings.
  • Mine: watch your step with this explosive trap. It can be remotedly detonated using your handgun.
  • Fence: Why can't i continue? These bad boys might be the reason why! It can be destroyed.
  • Rotatory sentinel: heavy armoured machine that guards a designated area. It can't be taken down so be careful.
  • Arachnoid: small but lethal.  This machine is an advanced version of the rotatory sentinel, which is able to shoot from both of its sides.
  • Sentinel turret: stationary turret. It's bulletprof and  has a high rate of fire.
  • Cyborg: with only one objective, capture all living creature on its sight. It can be destroyed but be careful, they come in packs.
  • Cyborg chamber: it will periodically deploy cyborgs. It's a heavy looking machine but has its flaws. With the right amount of bullets it can be destroyed.
  • Mary' stasis chamber: your objective is to get to her. Hurry up to get her out of there, time is clicking.  TIC TAC!

You can interact in some way with all of the above, but the game includes other elements for you to continue. These are the dark corridors, the switches and the objective doors (shown above). You must find them to continue through the campaign.

Installation

Using an Amstrad

  1. Start the machine.
  2. Insert the cassette.
  3. Type RUN" and then [ENTER].
  4. Press any key and start playing the cassette.

Using an emulator

You have different options to choose, WinApe or RetroVirtualMachine

In both cases, the process is almost the same:

  1.  Load the file (thecapeture.cdt for WinApe and thecapeture.dsk for RVM).
  2. Type RUN” and then [ENTER].

Gesture

The second level through the factory, the fifth level overall, there is a corridor leading to a rainbow door. This will load a secret level with rainbows that has been used for testing purposes.

Rainbow map

When you finish this rainbow level, it will take you back to the fifth one.

Credits

Resources used

Authors and License

Source code is also included with a GNU GPLv3 License.

Game developed by:

Eduardo Espuch Monerris

José Luis Mateo Pastor

Sergio Rodríguez de Guzmán

Download

Download
Soundtrack_TheCapeture.zip 54 kB
Download
User_Manual_The_Capeture.pdf 560 kB
Download
thecapeture.cdt 41 kB
Download
thecapeture.dsk 199 kB
Download
thecapeture.sna 64 kB
Download
The_Capeture_Source_Code.zip 710 kB

Comments

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Awesome game ! Thanks.

(+1)

QUE PASADA DE JUEGOOOOO!!

(+1)

JUEGAZO!!